One waterfall obscuring a ‘freeze this area’ item being an egregious example, in this case it halts your progress in the story. Typically this means you’ll often struggle to miss items you need to interact with to find secret items and areas. A single story mission can potentially take an hour to complete, more so in the case of occasionally cluttered level design that make your next move not all that obvious.Īnother particularly next-gen problem is that the PS2 template hasn’t really evolved to work alongside the much higher quality environmental assets you cavort through. We can see why this didn’t happen though, especially since latter day Lego games have reached a level of bloat that has led to story missions become somewhat overlong. It would definitely make more sense if they were tackled in chronological order. They’re immediately followed by six more levels going over the events of the original film. Given the fact The Incredibles is promoting the new film, we can understand why the first six story missions cover the plot beats of the second film. It’s certainly an improvement on some of the half arsed Disney games that’ve blighted our consoles in the past, Disney’s Bolt or Meet The Robinsons being prime examples of the mediocre cash-ins we’ve played purely for trophies sake. The game has dropped just in time to be as close as a tie-in to the forthcoming Incredibles 2 film as you’re going to get. You’ll play a mission that covers a major plot set piece, moving on through the film’s story. In some ways The Incredibles is no different to the already well-trodden pathway in the way it does business. It doesn’t feel overwrought like Lego Pirates or The Hobbit did for instance. We’ve played most of them due to their profligacy with regards trophies, we’re happy to report Lego The Incredibles generally doesn’t outstay its welcome, being one of the better Lego games we’ve played. It started out harmless enough with Indiana Jones et al but in the years since there have been countless installments covering multiple film franchises as well as a baffling Rock Band edition.įor the most part they’ve hewn roughly to the same template of playing through the main storyline, unlocking various character types to access previously inaccessible parts of levels to hoover up any remaining collectibles. It certainly helped that it was a Star Wars game for sure, but it started the ball rolling on the juggernaut that is the Lego game series. Back in 2005, Traveller’s Tales’ eureka moment was a genuinely fresh spin on the licenced film adaptation. Lego Star Wars back on the PS2 has a lot to answer for. Jin PS4 / Reviews tagged facepalm / incredibles / lego / Superhero by Ian
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